01/27/22 — Update: Pre-Alpha Recap | Domination Progress | $DOM Token

Domination Concept Image.
  • Refunded over 450 $SOL from our treasury for those who paid over 1 $SOL to mint
  • Listed on marketplaces Magic Eden and Fractal
  • Verified our collection on Yawww.io
  • Finalized Faction Leader Elections
  • Published v0.1 Domination Docs
  • Doxxed with Civic
  • Revealed our 1/1 Admirals
  • Hosted 2 Pre-Alpha Games of Domination
  • Twitter: 10,214
  • Discord: 8493
  • Enlisted: 972
  • Total Volume Traded: 1867.18 $SOL

Finalized Faction Leader Elections

Published v0.1 Domination Docs

Hosted 2 Pre-Alpha Games of Domination

  • Date: 01/08/2022
  • Start Time: 10 AM EST
  • Total Participants: 101
Pre-alpha Domination Dashboard
Keeping track of the moves/rounds
  • Date: 01/15/2022
  • Start Time: 7 AM EST
  • Total Participants: 126
  • The reviews were very positive, everyone expressed that they had fun
  • The social elements were really important
  • The Coda doc was a nice touch but without a true web interface we realized that we were not going to be able to iterate the mechanics of the game that we want to test and implement fast enough
We set up a “shit-talk” channel for inter-faction communications

Domination Progress

  • HP/Power Points
  • Modifier Stats
  • Base Stats Based on Mark (THESE ARE PRELIMINARY IDEAS)
  • Repair will be a separate action
  • Upgrade will affect each action distinctly and traits will play a role
  • Move has been introduced with the map mechanic
  • The game map will be dynamically generated every campaign based on many different variables
  • This will add Movement to the game
  • This will add additional objectives, movement, and modifier mechanics
  • Movement/Map mechanics add different types of interaction elements (listed below)
  • We will be adding single Kai modifiers and group modifier elements
  • Maps/traits/items will have an effect on modifiers
  • During PA (Pre-Alpha) we noticed that the order of operations of calculations was important to figure out and define
  • Due to the overwhelming request to make traits have special effects on the gameplay the team has started to attentively develop a unique utility for all traits

$DOM Token Development | Creating an Economy

$DOM Token Flow In-game Economy

Staking

Closing

  • Surface has come on board full-time!
  • Yesterday was Silo’s first-day full time working on Kaizen Corps!
  • Starting Monday, Hiro will be full-time!

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Building Web3 infrastructure for Solana | Makers of the collaborative strategy game Domination.gg

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Kaizen Corps

Building Web3 infrastructure for Solana | Makers of the collaborative strategy game Domination.gg